Pink 0.4.0, Score 0.4.0

Hi All,

I’d like to announce the release of Pink 0.4.0 and Score 0.4.0:

[kunstmusik/pink “0.4.0”]
[kunstmusik/score “0.4.0”]

Pink is an audio engine library, and Score is a library for higher-level music representations (e.g. notes, phrases, parts, scores).

Change logs are available at:

Short version is that Pink has a number of new filters and effects, updates to minimize object allocations (e.g., Distruptor-style message ring buffers), and utility code for building streaming disk-based caches for pre-rendered (“frozen”) parts. Score has new functions geared towards live coding (e.g., euclidean and hexadecimal beats), a new mini-language for notating musical lines, and number of other updates.

Codox-generated documentation/site is now published at:

For any questions, please feel free to email me or post on the pink-users list. For issues and PR’s, please use the facilities on Github for each of the projects.


Categorized as Clojure, Pink

Pink 0.3.0

Hi All,

I’d like to announce the release of Pink 0.3.0:
[kunstmusik/pink “0.3.0”]

Pink is an audio engine library for making music systems and compositions.

The ChangeLog is available at:

This release introduces Pink processes. It reuses the state machine
macro system from core.async to allow writing event generation code
using loops and waits.  The state machine execution is wrapped in a
Pink control function and run synchronously with the engine.  Waits
may wait upon a given time value in seconds, a Pink Signal (i.e. cues
or latches), or upon a predicate function.  The use of signals and
predicates provides a means for interprocess communication, enabling
things like Lutoslawski-style aleatory (i.e., ad libitum writing)
where performers and conductors signal one other.  Further information
is available in the documentation for processes [1] and example code
is shown in [2]. (For those unfamiliar with Lutoslawski’s writing, the
performance instructions given at the bottom of pages 1 and 2 of his
3rd Symphony [3] may shed some light.)

This release also provides a translation of Scott Van Duyne’s piano
model from Common Lisp Music, biquad-based filters, and a number of
other audio, control, and utility functions.

Many thanks to Timothy Baldridge and other core.async contributors for
making the core.async ioc_macros easily extensible and reusable, and
again to Tim for the wonderfully clear videos on YouTube explaining
the design of the macros.


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Pink 0.2.0, Score 0.3.0

Hi All,

I’d like to announce the release of Pink 0.2.0 and Score 0.3.0:

[kunstmusik/pink “0.2.0”]
[kunstmusik/score “0.3.0”]

Pink is an audio engine library, and Score is a library for
higher-level music representations (e.g. notes, phrases, parts,

ChangeLogs are available at:

The quick version is Pink now has some new effects (ringmod, freeverb, chorus) as well as some new filters and delay-based audio functions.  Score has a new sieves namespace for Xenakis-style sieves. (An example of sieves and freeverb is available in the music-examples project [1]).

For any questions, please feel free to email me or post on the pink-users list.  For issues and PR’s, please use the facilities on Github for each of the projects.

[1] –

Pink 0.1.0, Score 0.2.0

Hi All,

I’d like to announce the release of Pink 0.1.0 and Score 0.2.0:

[kunstmusik/pink “0.1.0”]
[kunstmusik/score “0.2.0”]

Pink is an audio engine library, and Score is a library for higher-level music representations (e.g. notes, phrases, parts, scores).

For more information, please see the projects’ docs at:

and examples of using both at:

To note, this is the first stable version of Pink.  I got into a bit of “let me add just one more feature…” but decided it was time enough to issue a release. Score’s changes since 0.1.0 are primarily a better organization of files, as well as organizing music into measured and/or timed scores.  See [1] for an example of measured score use.

Next steps planned for Pink are some more unit generators (i.e. comb filter, convolution) and effects (i.e. reverbs). Next steps planned for Score are currently just adding Xenakis-style sieves.  I’ve also been using plotting code enabled as a separate Leiningen profile in Pink, which I am planning to move to an additional library (tentatively called pink-viz).  The plans for pink-viz are to collect useful functions for helping to write unit generators (i.e. oscilloscope, bode plot, FFT spectrogram).


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Developing Music Systems on the JVM with Pink and Score

My talk at Clojure/Conj 2014, entitled “Developing Music Systems on the JVM with Pink and Score” is now available online at:

I was a bit dismayed afterwards that I had mismanaged my time on stage and that my final example did not run (ended up being a small bug that was introduced while practicing the presentation earlier that day; now fixed in the code repository). However, I think overall I was able to cover enough of the systems. I also got some good feedback from people, both as compliments as well as great notes and questions that I look forward to incorporating back into the work.

I’m happy now to be back home and look forward to collecting my thoughts and figuring out next steps for everything. I am extremely grateful to have had the opportunity to present my work at the conference; many thanks to Cognitect for the opportunity and their incredible support.  I’m also blown away by the other speakers at the conference, as well as all the people I met there.  It’s a wonderful community, one which I hope continues to grow and keeps on being as positive a group as it is today.




Announcing Pink and Score: libraries for music systems design and composition, written in Clojure

Hi All,

I’d like to announce two Clojure libraries for music systems design and composition called Pink[1] and Score[2].

Pink is a library for music system design. It currently contains code for an audio engine, events processing, and signal processing. It is heavily influenced by Music-N systems (i.e. Csound, SuperCollider), but explores some novel areas of music system design, such as using audio-rate functions as arguments to instruments.  This allows such things as reusing an instrument whether it has a fixed pitch, a glissandi, randomized frequencies, etc., depending on what the user decides to pass in as an argument (rather than encoding that within the instrument design).  Events are also generalized as delayed function applications, which allows a great flexibility for the user to decide what will happen when an event is processed.

Score is a higher-level library for music score generation.  This library contains two primary score generation models–one based on CMask[3], the other on SuperCollider’s Patterns[4]–each of which solves various score generation use cases. Score also contains some useful functions for converting units to frequencies and working with non-standard scales that have scale degrees different than the western standard of 12 tone equal temperament. The library is designed to stand alone and work with various other systems.  I currently use it in my integrated music environment Blue[5] to generate Csound scores, as well as starting to use it with Pink.

I’ve also added a music-examples[6] project that I’m using to explore use of Pink and Score together.  There is also an example there using Incanter to plot the audio signals generated from a French Horn model as well as the output of an envelope generator. (This was useful for debugging some instrument code that went awry. 🙂 )

Some notes:

* In the Clojure world, most people working on music probably use Overtone. I think Overtone is an excellent project and will probably handle many people’s use cases. However, I am interested in use cases which are–as far as I understand–not possible with Overtone, particularly crossing the event boundary with audio-rate functions as arguments.  (I believe that’s a limitation of SuperCollider rather than Overtone though; if that situation has changed since last I looked into it, then please let me know.)  I am also very much interested in encapsulating projects as fully as possible, for the purpose of having higher preservation of musical works.  This made me curious to explore a pure-JVM solution.

* Most of the experimentation so far has been done using the REPL and Vim.  You can check out the code in the demo folders in Pink/src and Score/src for some hints.  I hope to get around to documentation and tutorials soon.

* I have not yet fully benchmarked Pink, though it has so far been adequate for the various test musical ideas I have run.  I don’t expect it to run as quickly as C/C++ based systems such as Csound and SuperCollider, though I do expect to push things as fast as it can go on the JVM.  To that end, if you look at the code of Pink, you’ll find lots of typehints, as well as a design that reuses arrays between function calls. These are done to perform as quickly as possible as well as minimize memory usage. I’ll be continuing to explore optimizations; any suggestions would be very welcome!

* For those who might know me from my work on Csound, I am very much planning to continue my work there.  Working on Pink has helped to experiment with engine design ideas that would be more difficult to do with Csound’s code. I hope to bring back some of the architecture and design ideas back to Csound when I have a chance.

* These projects are not yet mature, but I felt they have reached a point where I could invite others to take a look.  At this point, I have some short-term plans (i.e. working with audio samples, engine code for writing to disk), but the longer-term is still a bit nebulous.  As it is, the libraries are not in a shape to submit to clojars. If you are interested to experiment with them, you can do so by checking them out with Git and running ‘lein install’, then adding dependencies (see the music-examples project.clj for an example).


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Categorized as Pink