Excursions with Hydra

I’ve been practicing visuals with Olivia Jack‘s wonderful system Hydra the past couple of days and I have been enjoying it very, very much. It’s been a blast to have a higher-level abstraction layer to work with over coding GLSL shaders directly. I suppose a big factor in my joy is that I tend to spend a lot more time with JS than I do GLSL too. 😉

I think knowing some shader programming and practices certainly made learning Hydra a lot quicker than it would have been otherwise. Still, lots to learn and practice. 🙂