Complex FM (4 operator, what Chowning and Bristow calls Parallel Carrier, Independent Modulator in “FM Theory and Applications”). The two operator stacks are using 4:2 and 1:1 C:M ratios. expseg envelopes are used to modulate the overall shape of indices and unipolar square lfo’s are used for an additional layer of modulation. I thought the 12 and 3 Hertz for the lfo’s gave some nice texture between the two layers.
I think it probably works best in the low end to middle of the frequency range. The result using pch of 5.00 reminded me of things heard in some progressive house tracks.
Working with Hydra this past week has been quite a joy. This visual has been one of my favorites so far, a slowly evolving pattern that grows and grows in richness and complexity. So alive and so beautiful.
I’ve been practicing visuals with Olivia Jack‘s wonderful system Hydra the past couple of days and I have been enjoying it very, very much. It’s been a blast to have a higher-level abstraction layer to work with over coding GLSL shaders directly. I suppose a big factor in my joy is that I tend to spend a lot more time with JS than I do GLSL too. 😉
I think knowing some shader programming and practices certainly made learning Hydra a lot quicker than it would have been otherwise. Still, lots to learn and practice. 🙂
A quiet meditation developed using four processes made up of bit-shifting and bit-masking operations. The rules, or “laws”, of each process are not complex on their own but together create an intricate texture and rhythm.